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Mixed reality headsets rely on several components, such as cameras, to achieve the creation of augmented and virtual reality environments.
Mixed reality is being used in small business for training, project development and sales.
Headsets that are available now for use in business include the Microsoft HoloLens 2, Vuzix M400, Magic Leap, Google Glass Enterprise Edition 2 and DAQRI.
Mixed reality is poised to transform more emerging fields, such as artificial intelligence.
Mixed reality is the blending of physical and digital spaces to various degrees. Both physical environments that are partially digitized (augmented reality) and wholly digital environments (virtual reality) are part of the umbrella technology known as mixed reality. These technologies are poised to become the next stage in the evolution of computing, taking our digital tools from the 2D space into an interactive 3D spatial experience.
Mixed reality is often associated with gaming and entertainment, but it has many more practical uses as well. Businesses are already experimenting with mixed reality to improve communications, training and problem-solving. As the technology improves, so will the use cases. Could we be on the cusp of a mixed reality revolution in business?
How does mixed reality work? The details are incredibly complex, but the basic concept relies on an interaction between headset hardware, mixed reality software and cloud-based servers. The headsets rely on several components to achieve the creation of augmented and virtual reality environments and the interactions users engage in with them. These components include a series of cameras, sensors and microphones that work together to identify and respond to the surrounding environment.
These hardware components work in tandem with software, which must create 3D digital elements to either overlay the physical environment (in the case of augmented reality) or create a new environment altogether (in the case of virtual reality). The software is critical to developing an immersive, holographic experience for users of mixed reality technology.